Cvars
From UFO:AI
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General
Cvars are available for dynamic configuration of the engine. You can always get a list of cvars by typing
cvarlist
to the console. See commands for more information.
We also have tab completion for the console. Just type the first letter(s) and hit Tab.
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List
See also Cvars/Multiplayer.
Values in square brackets ('[' and ']') contain the possible possible values for each cvar. Do not leave them in.
vid_grabmouse [1|0]
- Install or uninstall the mousegrab.
vid_fullscreen [1|0]
- Fullscreen- or windowed-mode.
vid_ref [glx|sdl|gl]
- OpenGL refresh -
glxandsdlare *nix only -glis Windows only
snd_init [1|0]
- Start the sound engine or not.
developer [1|0]
- Activates or deactivates the developer mode.
logfile [2|1|0]
- Activates or deactivates the console log (written to base/ufoconsole.log).
The value 1 will start a new log every time to game starts up, value 2 will append to current logfile
s_language [language]
- Will change/set the language (see base/i18n for valid languages; see also Manual/Language).
cl_showcoords [1|0]
- Used to create or place new missions on geoscape - will show the clicked coordinates.
r_showbox [1|0]
- Use the cvar r_showbox to draw the bounding box of a model.
cl_fps [1|0]
- Displays the Frames per second on the screen when enabled.
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