Levelflags

From UFO:AI

UFO:AI uses flags for entities (models, particles,...) and brushes to cycle between the different levels of a map. These flags can be set via the Mapeditor or calculated by hand.

LEVEL1 0x0100
LEVEL2 0x0200
LEVEL3 0x0400
LEVEL4 0x0800
LEVEL5 0x1000
LEVEL6 0x2000
LEVEL7 0x4000
LEVEL8 0x8000

Links

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