Mapping/GTKRadiant 1.5 Installation

From UFO:AI

There is a GtkRadiant 1.5 installer with UFO:AI gamepack and UFO:AI plugin included - grab it from here

There is a linux (32bit and 64bit) and a windows version available.

Please also note, that this site needs updated due to the fact, that the plugin and the gamepack are parts of the official GtkRadiant version now

Contents

Windows

Just download the windows installer (file extension is msi) and double click the file for installation. The download url is given below.

Linux

The download url is given below.

RPM driven distributions

There are rpm packages available for installation. Just install them via your package manager.

Debian & Ubuntu

For Debian or Ubuntu you can use alien to convert the provided rpm packages to deb packages. Install them via dpkg -i gtkradiant_packagename.deb

Compile yourself

svn checkout https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/ GtkRadiant
svn checkout https://zerowing.idsoftware.com/svn/radiant.gamepacks/UFOAIPack/trunk/ GtkRadiant/games/UFOAIPack

You need to have scons installed to compile the program.

Installation of UFO:AI game package

You will find all the data you need for settings up version 1.5 or higher of GTKRadiant in our svn at src/tools/gtkradiant. Your GTKRadiant installation folder will have a games and several folders ending with .game. Just copy the file games/ufoai.game to your games folder for your GTKRadiant installation. After that copy the folder ufoai.game to your installation folder, too.

Now you are ready to run the editor and start mapping. The first time you start GTKRadiant, it will ask you for the game you want to create maps. Select UFO:AI and everybody is happy :). You can check the checkbox at the bottom to prevent the display of this dialoge everytime you start GTKRadiant.

Installation of UFO:AI plugin

There is a plugin in development for GTKRadiant 1.5 and higher which will allow you to filter the different levelflags. This is currently work in progress. See TODO for more information about this topic.

Also see Compile and use GTKRadiant plugin

GTKRadiant directory listing

.
|-- doom3.game
|   `-- default_build_menu.xml
|-- et.game
|   |-- bitmaps
|   |-- default_build_menu.xml
|   |-- etmain
|   `-- game.xlink
|-- games
|   |-- doom3.game
|   |-- et.game
|   |-- ja.game
|   |-- q1.game
|   |-- q2.game
|   |-- q3.game
|   |-- q4.game
|   `-- ufo.game  <<< this is part of the ufo gamepack
|-- plugins
|   `-- ufoai.so
|-- q1.game
|   |-- default_build_menu.xml
|   `-- id1
|-- q2.game
|   |-- baseq2
|   |-- default_build_menu.xml
|   `-- game.xlink
|-- q3.game
|   |-- baseq3
|   |-- default_build_menu.xml
|   |-- game.xlink
|   `-- missionpack
|-- radiant.x86
`-- ufo.game  <<< this is part of the ufo gamepack
    |-- base
    |   `-- entities.def
    |-- default_build_menu.xml
    `-- game.xlink

External links

project-navigation