Mapping/Entities/misc model

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To add a model right click on the view grid: misc/misc_model. This brings up a dialog for you to pick a model (*.md2 or *.md3 file). The map models are in the objects directory (if you are using a working copy of the repository) or the base/0models pk3-file (if you are using an installer).

With your new object selected, tap N to bring up the "Entities" dialog. Set the levelflags as for a brush. Note that models with no levelflags set do not appear at all (whereas brushes with no levelflags set behave like brushes with all levelflags set).

Keys

  • angles: direction of the model [pitch yaw roll]
  • model: arbitrary .md2 file to display
  • angle: direction of the model [yaw]
  • skin: skin nummer (default 0)
  • frame: frame nummer (default 0) - use frame or anim - but not both
  • anim: is this an animated model (default empty otherwise fill the animname)

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