Modelling/Skins
From UFO:AI
General
Our models need skins of course - these skins are images in jpg or tga format. They should be in the same directory as the model (the md2) (somewhere below base/models/. You can enter the complete path relative to the ufo game dir. For example when a skin is lying in base/models/directory/skinfilename.jpg you could enter the skin path as models/directory/skinfilename.jpg or as a .skinfilename. The dimensions of these images should always be power of two.

