Proposals
From UFO:AI
Some rejected proposals are listed in the Trash Can. Please read it before added/proposing anything new. Implemented proposals are considered documentation and will be moved to Technical_Documentation.
See also the Feature Request tracker on the sourceforge project page.
Accepted design
The proposals below are considered official design, and will be implemented in future versions.
- Storyline Missions
- Larger Bases (WIP)
- Off-base UFO Yard (WIP)
- Alien Bases (WIP)
- Pilots
- New UI
- Pre Base Attack Options
- Improved Autoresolve
- Wounds and medikits
- UFO Interceptions
- Mission Briefings
- Scoring
- Psionic Warfare
- Advanced Facilities
Miscellaneous Proposals
- Sound
- Savefile Proposal
- MapUtils (almost obsolete - much has been implemented in ufo2map -check/fix)
- In-game tutorials
- Ironman mode
- Other UI ideas
- Proposals/ufo2map verbosity levels (implemented - suggestions for tweaking still accepted)
- Particle Beam AA Turret
- Proposals/Training Programs
Gameplay Proposals
- Crew Served weapons
- Locally controlled drones
- Point-Based Multiplay
- Transfers
- TU Reservation
- Reaction Fire (general)
- Improvements to Reaction-Fire
- Reaction-Fire In Teamplay
- Visibility
- Multiplayer Game Types
- Equipment Extensions
- Scientist Cap Per Research Project
- Longer Laser Duration rather than 3-shot burst
- Jump to Visible Aliens
- VIP rescue mission
- Range Display
- Gauss weapons

