Skills
From UFO:AI
Skills of a particular actor are generated randomly, with values depending on the actor class (soldier, scientist, alien, civilian). Then they can be improved throughout the game.
Contents |
Basic Attributes
Weapon Proficiencies (and their in-game names)
- close (Close Combat)
- heavy (Heavy Weapons)
- assault (Assault Guns)
- sniper (Sniper Rifles)
- explosive (High-Explosives)

