Skills
From UFO:AI
Skills of a particular actor are generated randomly, with values depending on the actor class (soldier, scientist, alien, civilian). Then they can be improved throughout the game.
Contents |
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Basic Attributes
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Weapon Proficiencies (and their in-game names)
- close (Close Combat)
- heavy (Heavy Weapons)
- assault (Assault Guns)
- sniper (Sniper Rifles)
- explosive (High-Explosives)
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Vital Characteristics
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Links
Categories: Equipment | Skills | Weapons

