UFO-Scripts/shaders.ufo

From UFO:AI

Contents

General

A shader is ...

Parameters

the vertex or fragment shader file
  • glmode V_BLEND:
    • replace
    • blend
    • add
    • filter (default)
  • emboss, emboss_2, emboss_high, emboss_low V_BOOL
emboss mapping
light blur image filter

Note

The shader id can be the path to an image file. See the example below.

Example

shader textures/exterior/ext_conc03
{
	emboss true
}

Links

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